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Anubis and the buried bone dungeon 2

Anubis And The Buried Bone Dungeon 2 Spiele, bei denen...

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Anubis and the buried bone dungeon 2

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Death Race. Der Geschmack von Leben. Days of Fury. Dernier amour. 5-Minute Dungeon: Der Fluch des Overlords (Erw.) Aeons End: Buried Secrets (Exp.) (engl.) Bad Bones (international) King of Tokyo 2: Monster Pack 03 - Anubis (Erw.). SONY PlayStation 2, Nintendo GameCube und 1 weiteres Advanced Dungeons & Dragons: Birthright (Back to Games) [PC - CD-ROM/Deutschland] (​) Anubis: Zone of the Enders - Special Edition (Konami Dendou Collection​) [SONY PlayStation Bone: Das große Kuhrennen [PC - DVD-ROM/​Deutschland] (). war der IMPRESSUM. MEIN TAG AUF DER. SPIEL '18 MIT COMIC ACTION. 2 In Halle 2 befinden sich erstmals ausschließlich Brett- 32, Monsterpack Anubis. Garfield Welcome back to the Dungeon Uesugi, Masato ab 10 Aeon's End Buried Secrets. Riley, Kevin + Bad Bones. Flies, David​. nur 2 Bilder hinterlegt sind nur Bilder hinterlegt sind keine Bewertung existiert keine Anleitungs-URL hinterlegt wurde ein Erscheinungsdatum. Fotos (8). Alle anzeigen. +2 Ähnliche Themen. Dungeons & Dragons​Dungeons & Dragons 5eRollenspiele (RPGs)Tisch-Rollenspiele und Brettspiele​Spielen.

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Anubis And The Buried Bone Dungeon 2 Video

Anubis and the Buried Bone (SFW) - One Shot

Anubis And The Buried Bone Dungeon 2 Video

Anubis and the Buried Bone (Demo) - NSFW? - Part 1 The secrets were great though, when I found that spot where you can literally walk through the wall, that was a great moment and I hope the final version of the game has a whooooole ton more fun secrets to discover. Didn't enjoy it quite as much as the beginning of La-Mulana. Nice idea of Simpsons porn tumblr. I finished Dungeon 1 and don't know how to proceed. I Shemale web be able to Matures eating cum this for future versions though. I was doing fine until Dungeon 2 started having Lacey juicy lips that require Lana rhoades swallowed and mia ball completo Shield upgrade I didn't know existed! I just want to play the game right now! Seems a lot like Maze of Galious crossed with La Mulana. BUT, I beat all three bosses and in general Black pussy squirting a really fun time, I'd say the game could definitely use a dedicated map that grows as you Black christian singles meet around, because the game is quite maze like and without an overworld map, it took me a loooong time to correctly remember the paths to various places.

Would buy on release, love that little jackal. NotValidSky 1 Feb, pm. Cyrix 20 Jan, am. Can I have a Steam Key upon release? Kudo Redfox 11 Jan, am.

Campaigner 22 Dec, pm. Scratch the good luck part, I didn't see that it succeeded. Let me change my last line; Congrats on Greenlight!

Not too keen on the half naked little boy dog, but the gameplay reminds me of something I played a long time ago.

The fact that the character is mostly naked also reminded me of some Japanese indie game I bought a while ago, too. I'd give it a try.

It'd take some getting used to to be okay with the character's design, but I'm sure the gameplay and level designs would be enough to make me not care.

Egypt mythology can be a gold mine. Good luck on Greenlight! Liquid Assassinoid 22 Dec, am. Chase 17 Dec, pm. Cyrix 15 Dec, am.

I play the demo A LOT. Seb 7 Dec, pm. Is this made with GameMaker? Ohhhhhh yessssss! Lilly Lunardi 1 Dec, am. Congrats on greenlight!

Budderwolf 30 Nov, pm. Die Hard The Cat 29 Nov, am. You don't have to be very accurate, the fire on the wall can also hit the snails. Budderwolf 28 Nov, pm.

Valerie Vixen 28 Nov, am. I can't believe we got this greenlit. Hah, I'm looking forward to it. Tsukiyomaru Zero 27 Nov, pm. Can we say "Victory!!!!

Raccoon 27 Nov, pm. You got my support :D. Lepus Hare 25 Nov, pm. We needed a game to go back to the retro style such as this.

Hidden walls, difficult and stiff controls in a good way and multiple area subjected saves. Foxy Wolf 23 Nov, pm.

I want it to come out. PurposelyDrifting 23 Nov, am. Jello Fox 21 Nov, am. I've played this game, at least the SWF version, and here is what struck me the most..

The game is HARD.. I love that I can level up my health and every time I get just a bit further I find some new item that will either come in handy later or immediately changes how I play.

This is a great title that relives much of the NES era game-play with some modern sensibilities.. And I just love the challenge!

Ank 20 Nov, am. This is actually a fairly fun game. Don't knock it just because "Ew, Furries". Give it a try and see for yourself.

MoonCarl 19 Nov, am. This game can let me have a boiling passion! I just want to play the game right now! Want to support a Chinese if possible.

Trotim 19 Nov, am. I also found Dungeon 1 after Dungeon 2. I was doing fine until Dungeon 2 started having rooms that require the Shield upgrade I didn't know existed!

Though I spent a lot of time getting all kinds of artefacts. Doubled my weapons strength, halved damage received and I think I doubled my life as well, though it's been a while, not sure.

But with the third boss, I really just ran up and hit him till he was dead. No moves. So, I have replayed the game just to be sure I was correct and yeah, I totally beat the third boss easy, though now I know where to get all the items, so the second boss was pretty easy as well.

My trick was not worrying about trying to get up there as best you can, instead trying to get into a pattern of jumping from left to right.

In most cases, the white balls will be either on the left OR the right and the bull's attacks are very predictable.

What helped me as well, was jumping near the end of every one of the bulls attacks so he reappears in the row above me and I can focus on avoiding the white balls.

It took me a few times to get into the groove. When I did find myself in a position where I'd get hit by something, I turn so I fall back towards most of the platform and not all the way to the ground.

If you do fall though, don't try to clamber up as fast as you can, because that'll get you panicking and in trouble!

So I've played this demo and for the first hour or so, I was quite frustrated with the game. Despite telling us it's an "open" game wherein you can choose where to go, going to Dungeon 2 before Dungeon 1 is borderline impossible to do.

So my first savegame got stuck right there. I restarted, went to Dungeon 1, then 2, then 3 and had a much more enjoyable time, all those little secrets to find on the overworld slowly but surely make you strong enough to take on the heavier dungeons, the fights with the bosses were fun, though I found the controls a little weird and hard to get used to.

Jumping is rather awkward and jumping from standing still vs moving making so much of a difference, I've very often jumped into things by accident because I had to make precise moves and just made a teensy mistake, hitting an enemy bullet of some sort and getting knocked back, my shield is useless as I blink in temporary invincibility after a hit, meaning if a bullet is IN me when I go out of it, I immediately get hit again.

BUT, I beat all three bosses and in general had a really fun time, I'd say the game could definitely use a dedicated map that grows as you move around, because the game is quite maze like and without an overworld map, it took me a loooong time to correctly remember the paths to various places.

The secrets were great though, when I found that spot where you can literally walk through the wall, that was a great moment and I hope the final version of the game has a whooooole ton more fun secrets to discover.

One final minor gripe with the game, is that progression feels a little chaotic, experience feels rather useless untill you've got a few items to speed it up, but even then it's basically pushing you to "grind" to get your health back, moving back and forth between screens to kill enemies, get health and progress further.

This really is rather boring and I'd say that strategically placed health pickups would work better. There's this hippo that keeps moving around everytime you talk to him and then find certain treasures he's looking for before he does He never gets there first It's a room where you come in from the right and you can go up two small platforms and jump down to the left along a solid wall.

There's these bird head things, one coming from the left and one from the right trying to knock you away and there's a single fire where you go up those platforms.

Basically, that wall you can fall down, isn't solid, and you can open it up by jumping down and hitting it, then climbing back up and jumping and hitting it again.

Once it's open, you can pass through, jump a gap and go through the next few screens of walls. On the itch app I get the error message when I tried to run the game after install "Its last words were: application crashed.

Failure of CreateEnvironmentBlock seems to be an issue with multiple games. It doesn't seem to be getting to the point of actually running the game, so I don't think there's anything I can do it about it.

If you suspect that it's actually an issue with the game, you could try running its. I have installed java on my windows 10 computer but when I try to run the jar file it does not run how do I fix this to play the game?

There have been issues for some Windows 10 users in the past with this demo. Hmm, what kind of GPU do you have? There's unfortunately no fix I can provide for that for this demo.

I may be able to fix this for future versions though. This error is usually caused by not having a driver that supports a sufficient version or any version of OpenGL installed.

Though Minecraft plays fine I have to get a new computer to play, or maybe use an old one. Seems like Minecraft works around this by bundling an older version of Java, since the bug is partially related to using JRE 1.

I've been thinking about downgrading to only requiring JRE 1. Between the gravity of the game, the horrid movement control, enemies pushing you into other screen [reloads them so if you have to kill them all your shit outta luck], enemies being harder than a cock and enemies respawning they need to really rethink a lot of what they put into this game.

The Poor control quality give me the feel of a game I put together when I was younger and that used a joystick and the joystick was broken. The level design and constant textures with break and the great looking sprites it all just seems out of place.

One of the things that really pissed me off was with the falling and reloading of enemies because of how hard it was just to get past the area 2 to the left.

All in all though I would remove that wizard or lower the difficulty significantly. Otherwise this is a well made game and is very respectible on the approach it takes,.

Fantastic game! This is probably one of the most authentic retro games I've played in a while. Hard as balls but so satisfying! My f gamepad doesn't seem to recognize the ABXY inputs in xinput mode it is a compatible controller ; I also noticed the very strange issue of audio only coming out my rear speakers I have a 4.

Dunno if these are libgdx-specific issues or if it's something you guys can fix! XInput support in this demo is pretty janky.

The release version will use the actual XInput library when running on Windows and support controller remapping.

LibGDX is fairly primitive when it comes to audio support. In order to fix it I'd probably have to write my own wrapper around OpenAL It's probably failing to compile the shader that does the boss transition effect.

What kind of graphics hardware does your system have? Nvidia Geforce SE. All I can really suggest is installing the latest drivers for it form Nvidia - if you're using the default windows driver it may not support all the features that the GPU is supposed to.

After updating the driver i tried to open the game and got the message Driver components mis-match. Exit is the only option.

Difficult as hell, but rewarding. However, I've found that if you save the game and use notepad to open the s. Dev might want to fix this for final release.

I found this game to be very hard. I like the game but a couple of suggestions is needed for the final release.

Please tone down the difficulty 2. Starting at the low healthy drive me insane! Please fix this for the final release. I was sent a video and it looked like it was showcasing a "gallery".

Will this be in the full game? Maybe with more to it? Oh dear, I seen the pictures of this little bugger, but I didn't actually think you where making it into a game.

Well, even though its not exactly my cup of tea, I wish you all the luck in the full game, whats your plan on the pricing?

Try running the game from the command line, and tell me what it says. You'll need to have Java installed. Click the windows button and search for cmd in the lower search bar.

Click the result cmd. In the window that comes up type cd [path to the unzipped demo]. Then type java -jar anubis-demo.

Damn good game, its controls are tight and finding secrets feels great. It's super hard and I know that's the point but some extra save points would be nice.

You should add a blinky effect to hitting enemies and walls too. I tried inserting the ones from 1.

It's using LibGDX 1. Edit: It seems the packager I'm using helpfully removed all non-windows native libs. I'll look into getting a fixed release out for linux users.

A downloadable game for Windows, macOS, and Linux. Explore an egyptian themed authentic retro action-adventure platformer.

More information. Install instructions Note for Linux and Mac users, and others running the. Some inputs may not be supported, depending on your operating system and device.

Note that in Windows, if XInput is supported, that will be the only gamepad driver loaded, and you'll have to use either an XInput compatible controller, or an XInput mapper.

The final release may include the ability to change this on the fly, but for now, it's selected automatically when the game starts up. For 5.

Any other issues running the game? When the game crashes, it will place an error file in the game directory. Please send these files via email to kita kemosho.

If you have any additional issues or questions, you can also send them to kita kemosho. I want to try and resolve any technical issues that come up in this second demo, as we begin to prepare for a full release version of the game.

Default Controls Can be rebound in options menu. Download Download anubis-demowindows. Download anubis-demomulti. Comments Log in with itch.

If you believe your item has been removed by mistake, please contact Steam Support. This item is incompatible with Greenlight. Please see the instructions page for reasons why this item might not work within Greenlight.

This item will only be visible to you, admins, and anyone marked as a creator. This item will only be visible in searches to you, your friends, and admins.

Description Discussions 3 Comments Description Discussions Comments. Alice 7 Jan, pm. Anderson Johnson Smith 26 Jun, am. GamerEevee 22 Apr, pm. So is this abandoned?

I have not heard or seen anything on this in a long time. Shoki 4 Mar, pm. Like this game. Would buy on release, love that little jackal. NotValidSky 1 Feb, pm.

Cyrix 20 Jan, am. Can I have a Steam Key upon release? Kudo Redfox 11 Jan, am. Campaigner 22 Dec, pm. Scratch the good luck part, I didn't see that it succeeded.

Let me change my last line; Congrats on Greenlight! Not too keen on the half naked little boy dog, but the gameplay reminds me of something I played a long time ago.

The fact that the character is mostly naked also reminded me of some Japanese indie game I bought a while ago, too.

I'd give it a try. It'd take some getting used to to be okay with the character's design, but I'm sure the gameplay and level designs would be enough to make me not care.

Egypt mythology can be a gold mine. Good luck on Greenlight! Liquid Assassinoid 22 Dec, am. Chase 17 Dec, pm.

Cyrix 15 Dec, am. I play the demo A LOT. Seb 7 Dec, pm. Is this made with GameMaker? Ohhhhhh yessssss! Lilly Lunardi 1 Dec, am. Congrats on greenlight!

Budderwolf 30 Nov, pm. Die Hard The Cat 29 Nov, am. You don't have to be very accurate, the fire on the wall can also hit the snails.

Budderwolf 28 Nov, pm. Valerie Vixen 28 Nov, am. I can't believe we got this greenlit. Hah, I'm looking forward to it. Tsukiyomaru Zero 27 Nov, pm.

Can we say "Victory!!!! Raccoon 27 Nov, pm. You got my support :D. Lepus Hare 25 Nov, pm. We needed a game to go back to the retro style such as this.

Hidden walls, difficult and stiff controls in a good way and multiple area subjected saves. Foxy Wolf 23 Nov, pm.

I want it to come out. PurposelyDrifting 23 Nov, am. Jello Fox 21 Nov, am. I've played this game, at least the SWF version, and here is what struck me the most..

The game is HARD.. Once it's open, you can pass through, jump a gap and go through the next few screens of walls. On the itch app I get the error message when I tried to run the game after install "Its last words were: application crashed.

Failure of CreateEnvironmentBlock seems to be an issue with multiple games. It doesn't seem to be getting to the point of actually running the game, so I don't think there's anything I can do it about it.

If you suspect that it's actually an issue with the game, you could try running its. I have installed java on my windows 10 computer but when I try to run the jar file it does not run how do I fix this to play the game?

There have been issues for some Windows 10 users in the past with this demo. Hmm, what kind of GPU do you have?

There's unfortunately no fix I can provide for that for this demo. I may be able to fix this for future versions though. This error is usually caused by not having a driver that supports a sufficient version or any version of OpenGL installed.

Though Minecraft plays fine I have to get a new computer to play, or maybe use an old one. Seems like Minecraft works around this by bundling an older version of Java, since the bug is partially related to using JRE 1.

I've been thinking about downgrading to only requiring JRE 1. Between the gravity of the game, the horrid movement control, enemies pushing you into other screen [reloads them so if you have to kill them all your shit outta luck], enemies being harder than a cock and enemies respawning they need to really rethink a lot of what they put into this game.

The Poor control quality give me the feel of a game I put together when I was younger and that used a joystick and the joystick was broken.

The level design and constant textures with break and the great looking sprites it all just seems out of place.

One of the things that really pissed me off was with the falling and reloading of enemies because of how hard it was just to get past the area 2 to the left.

All in all though I would remove that wizard or lower the difficulty significantly. Otherwise this is a well made game and is very respectible on the approach it takes,.

Fantastic game! This is probably one of the most authentic retro games I've played in a while. Hard as balls but so satisfying! My f gamepad doesn't seem to recognize the ABXY inputs in xinput mode it is a compatible controller ; I also noticed the very strange issue of audio only coming out my rear speakers I have a 4.

Dunno if these are libgdx-specific issues or if it's something you guys can fix! XInput support in this demo is pretty janky.

The release version will use the actual XInput library when running on Windows and support controller remapping. LibGDX is fairly primitive when it comes to audio support.

In order to fix it I'd probably have to write my own wrapper around OpenAL It's probably failing to compile the shader that does the boss transition effect.

What kind of graphics hardware does your system have? Nvidia Geforce SE. All I can really suggest is installing the latest drivers for it form Nvidia - if you're using the default windows driver it may not support all the features that the GPU is supposed to.

After updating the driver i tried to open the game and got the message Driver components mis-match. Exit is the only option. Difficult as hell, but rewarding.

However, I've found that if you save the game and use notepad to open the s. Dev might want to fix this for final release. I found this game to be very hard.

I like the game but a couple of suggestions is needed for the final release. Please tone down the difficulty 2. Starting at the low healthy drive me insane!

Please fix this for the final release. I was sent a video and it looked like it was showcasing a "gallery". Will this be in the full game?

Maybe with more to it? Oh dear, I seen the pictures of this little bugger, but I didn't actually think you where making it into a game.

Well, even though its not exactly my cup of tea, I wish you all the luck in the full game, whats your plan on the pricing? Try running the game from the command line, and tell me what it says.

You'll need to have Java installed. Click the windows button and search for cmd in the lower search bar. Click the result cmd.

In the window that comes up type cd [path to the unzipped demo]. Then type java -jar anubis-demo. Damn good game, its controls are tight and finding secrets feels great.

It's super hard and I know that's the point but some extra save points would be nice. You should add a blinky effect to hitting enemies and walls too.

I tried inserting the ones from 1. It's using LibGDX 1. Edit: It seems the packager I'm using helpfully removed all non-windows native libs.

I'll look into getting a fixed release out for linux users. A downloadable game for Windows, macOS, and Linux. Explore an egyptian themed authentic retro action-adventure platformer.

More information. Install instructions Note for Linux and Mac users, and others running the. Some inputs may not be supported, depending on your operating system and device.

Note that in Windows, if XInput is supported, that will be the only gamepad driver loaded, and you'll have to use either an XInput compatible controller, or an XInput mapper.

The final release may include the ability to change this on the fly, but for now, it's selected automatically when the game starts up. For 5. Any other issues running the game?

When the game crashes, it will place an error file in the game directory. Please send these files via email to kita kemosho.

If you have any additional issues or questions, you can also send them to kita kemosho. I want to try and resolve any technical issues that come up in this second demo, as we begin to prepare for a full release version of the game.

Default Controls Can be rebound in options menu. Download Download anubis-demowindows. Download anubis-demomulti.

Comments Log in with itch. Hey dude, it's a great and beautiful game, when we can buy it in Steam? Zegger 1 year ago. This game is kind of fun.

Waffles 1 year ago. ShylokVakarian 3 years ago. In case you didn't get my tweet: The third boss is unfair. Before i kill myself i'll ask here.. I finished Dungeon 1 and don't know how to proceed.

Does every item do something or what? ShylokVakarian 3 years ago 1 edit. ElderGodCthulhu 3 years ago. I keep getting this error-any idea of a fix?

Moved to my game folder.. Carnage 3 years ago. Copper Pick? Kavukamari 3 years ago 2 edits. Thoradin 3 years ago. And that's that, I generally liked the game and look forward to seeing more of it!

Seinfeld64 3 years ago. Where can you walk through the wall? Billhilly 4 years ago. Brian Weel 4 years ago. MasterDerpster 4 years ago.

Anubis And The Buried Bone Dungeon 2 - Spiele, bei denen...

Das Rheingold [opera]. Der Banker: Master of the Universe. Das Leben ist zu lang.